protocol.h 5.64 KB
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/*
 *	BIRD Internet Routing Daemon -- Protocols
 *
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 *	(c) 1998--1999 Martin Mares <mj@ucw.cz>
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 *
 *	Can be freely distributed and used under the terms of the GNU GPL.
 */

#ifndef _BIRD_PROTOCOL_H_
#define _BIRD_PROTOCOL_H_

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#include "lib/lists.h"
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#include "lib/resource.h"
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struct iface;
struct rte;
struct neighbor;
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struct rta;
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struct network;
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struct proto_config;
struct config;
struct proto;
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struct event;
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/*
 *	Routing Protocol
 */

struct protocol {
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  node n;
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  char *name;
  unsigned debug;			/* Default debugging flags */
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  int priority;				/* Protocol priority (usually 0) */
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  void (*preconfig)(struct protocol *, struct config *);	/* Just before configuring */
  void (*postconfig)(struct proto_config *);			/* After configuring each instance */
  struct proto * (*init)(struct proto_config *);		/* Create new instance */
  int (*reconfigure)(struct proto *, struct proto_config *);	/* Try to reconfigure instance */
  void (*dump)(struct proto *);			/* Debugging dump */
  int (*start)(struct proto *);			/* Start the instance */
  int (*shutdown)(struct proto *);		/* Stop the instance */
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};

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void protos_build(void);
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void protos_preconfig(struct config *);
void protos_postconfig(struct config *);
void protos_commit(struct config *);
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void protos_start(void);
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void protos_dump_all(void);
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void protos_shutdown(void);
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extern list protocol_list;
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/*
 *	Known protocols
 */

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extern struct protocol proto_device;
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extern struct protocol proto_rip;
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extern struct protocol proto_static;
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extern struct protocol proto_ospf;
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/*
 *	Routing Protocol Instance
 */

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struct proto_config {
  node n;
  struct config *global;		/* Global configuration data */
  struct protocol *proto;		/* Protocol */
  char *name;
  unsigned debug, preference, disabled;	/* Generic parameters */

  /* Protocol-specific data follow... */
};

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struct proto {
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  node n;
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  struct protocol *proto;		/* Protocol */
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  struct proto_config *cf;		/* Configuration data */
  pool *pool;				/* Pool containing local objects */
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  struct event *attn;			/* "Pay attention" event */
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  char *name;				/* Name of this instance (== cf->name) */
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  unsigned debug;			/* Debugging flags */
  unsigned preference;			/* Default route preference */
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  unsigned disabled;			/* Manually disabled */
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  unsigned proto_state;			/* Protocol state machine (see below) */
  unsigned core_state;			/* Core state machine (see below) */
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  unsigned core_goal;			/* State we want to reach (see below) */
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  void (*if_notify)(struct proto *, unsigned flags, struct iface *new, struct iface *old);
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  void (*rt_notify)(struct proto *, struct network *net, struct rte *new, struct rte *old);
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  void (*neigh_notify)(struct neighbor *neigh);
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  int (*rte_better)(struct rte *, struct rte *);
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  void (*rte_insert)(struct network *, struct rte *);
  void (*rte_remove)(struct network *, struct rte *);
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  /* Input/output filters */
  /* Connection to routing tables? */

  /* Hic sunt protocol-specific data */
};

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void proto_build(struct proto_config *);
void *proto_new(struct proto_config *, unsigned size);
void *proto_config_new(struct protocol *, unsigned size);
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extern list proto_list;
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/*
 *  Each protocol instance runs two different state machines:
 *
 *  [P] The protocol machine: (implemented inside protocol)
 *
 *		DOWN    ---->    START
 *		  ^		   |
 *		  |		   V
 *		STOP    <----     UP
 *
 *	States:	DOWN	Protocol is down and it's waiting for the core
 *			requesting protocol start.
 *		START	Protocol is waiting for connection with the rest
 *			of the network and it's not willing to accept
 *			packets. When it connects, it goes to UP state.
 *		UP	Protocol is up and running. When the network
 *			connection breaks down or the core requests
 *			protocol to be terminated, it goes to STOP state.
 *		STOP	Protocol is disconnecting from the network.
 *			After it disconnects, it returns to DOWN state.
 *
 *	In:	start()	Called in DOWN state to request protocol startup.
 *			Returns new state: either UP or START (in this
 *			case, the protocol will notify the core when it
 *			finally comes UP).
 *		stop()	Called in START, UP or STOP state to request
 *			protocol shutdown. Returns new state: either
 *			DOWN or STOP (in this case, the protocol will
 *			notify the core when it finally comes DOWN).
 *
 *	Out:	proto_notify_state() -- called by protocol instance when
 *			it does any state transition not covered by
 *			return values of start() and stop(). This includes
 *			START->UP (delayed protocol startup), UP->STOP
 *			(spontaneous shutdown) and STOP->DOWN (delayed
 *			shutdown).
 */

#define PS_DOWN 0
#define PS_START 1
#define PS_UP 2
#define PS_STOP 3

void proto_notify_state(struct proto *p, unsigned state);

/*
 *  [F] The feeder machine: (implemented in core routines)
 *
 *		HUNGRY    ---->   FEEDING
 *		 ^		     |
 *		 | 		     V
 *		FLUSHING  <----   HAPPY
 *
 *	States:	HUNGRY	Protocol either administratively down (i.e.,
 *			disabled by the user) or temporarily down
 *			(i.e., [P] is not UP)
 *		FEEDING	The protocol came up and we're feeding it
 *			initial routes. [P] is UP.
 *		HAPPY	The protocol is up and it's receiving normal
 *			routing updates. [P] is UP.
 *		FLUSHING The protocol is down and we're removing its
 *			routes from the table. [P] is STOP or DOWN.
 *
 *	Normal lifecycle of a protocol looks like:
 *
 *		HUNGRY/DOWN --> HUNGRY/START --> HUNGRY/UP -->
 *		FEEDING/UP --> HAPPY/UP --> FLUSHING/STOP|DOWN -->
 *		HUNGRY/STOP|DOWN --> HUNGRY/DOWN
 */

#define FS_HUNGRY 0
#define FS_FEEDING 1
#define FS_HAPPY 2
#define FS_FLUSHING 3

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/*
 *	Known unique protocol instances as referenced by config routines
 */

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extern struct proto_config *cf_dev_proto;
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/*
 *	Callback to sysdep code when shutdown is finished
 */

void protos_shutdown_notify(void);

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#endif