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Tablexia-old
Commits
546f069c
Commit
546f069c
authored
Dec 09, 2014
by
Luboš Horáček
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Merge branch 'feature-potme' into 'devel'
Feature potme See merge request
!45
parents
1e7006f3
3dc7a6e9
Changes
5
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5 changed files
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28 additions
and
44 deletions
+28
-44
obb/potme/gfx/control/start_button_blinker.png
obb/potme/gfx/control/start_button_blinker.png
+0
-0
obb/potme/gfx/info/start_arrow_blinker.png
obb/potme/gfx/info/start_arrow_blinker.png
+0
-0
src/main/java/cz/nic/tablexia/game/games/potme/PotmeActivity.java
.../java/cz/nic/tablexia/game/games/potme/PotmeActivity.java
+7
-11
src/main/java/cz/nic/tablexia/game/games/potme/ResourceManager.java
...ava/cz/nic/tablexia/game/games/potme/ResourceManager.java
+0
-4
src/main/java/cz/nic/tablexia/game/games/potme/action/widget/ActionsWidget.java
...ablexia/game/games/potme/action/widget/ActionsWidget.java
+21
-29
No files found.
obb/potme/gfx/control/start_button_blinker.png
deleted
100644 → 0
View file @
1e7006f3
5.35 KB
obb/potme/gfx/info/start_arrow_blinker.png
deleted
100644 → 0
View file @
1e7006f3
41.3 KB
src/main/java/cz/nic/tablexia/game/games/potme/PotmeActivity.java
View file @
546f069c
...
...
@@ -214,7 +214,9 @@ public class PotmeActivity extends GameActivity implements TileMapClickListener
*/
public
class
StartButton
extends
Entity
{
private
boolean
enabled
=
true
;
private
static
final
float
BUTTON_BLINK_DELAY
=
0.3f
;
private
boolean
enabled
=
true
;
private
Entity
backgroundLayer
;
private
Entity
blinkerLayer
;
...
...
@@ -226,7 +228,6 @@ public class PotmeActivity extends GameActivity implements TileMapClickListener
private
Sprite
unpressedButtonSprite
;
private
Sprite
disabledButtonSprite
;
private
Sprite
blinkerButtonSprite
;
private
Text
buttonText
;
private
float
textUnpressedPositionX
;
...
...
@@ -249,10 +250,6 @@ public class PotmeActivity extends GameActivity implements TileMapClickListener
// backgrounds
unpressedButtonSprite
=
new
Sprite
(
0
,
0
,
ResourceManager
.
getInstance
().
getTexture
(
ResourceManager
.
CONTROL_START_UNPRESSED
),
vertexBufferObject
);
disabledButtonSprite
=
new
Sprite
(
0
,
0
,
ResourceManager
.
getInstance
().
getTexture
(
ResourceManager
.
CONTROL_START_DISABLED
),
vertexBufferObject
);
blinkerButtonSprite
=
new
Sprite
(
0
,
0
,
ResourceManager
.
getInstance
().
getTexture
(
ResourceManager
.
CONTROL_START_BLINKER
),
vertexBufferObject
);
disablePulsing
();
blinkerLayer
.
attachChild
(
blinkerButtonSprite
);
// touch area
touchArea
=
new
Rectangle
(
0
,
0
,
unpressedButtonSprite
.
getWidth
(),
unpressedButtonSprite
.
getHeight
(),
vertexBufferObject
)
{
...
...
@@ -294,22 +291,21 @@ public class PotmeActivity extends GameActivity implements TileMapClickListener
}
public
void
enablePulsing
()
{
FadeInModifier
fadeIn
=
new
FadeInModifier
(
1
f
);
FadeInModifier
fadeIn
=
new
FadeInModifier
(
BUTTON_BLINK_DELAY
);
fadeIn
.
setAutoUnregisterWhenFinished
(
true
);
FadeOutModifier
fadeOut
=
new
FadeOutModifier
(
1
f
);
FadeOutModifier
fadeOut
=
new
FadeOutModifier
(
BUTTON_BLINK_DELAY
);
fadeOut
.
setAutoUnregisterWhenFinished
(
true
);
SequenceEntityModifier
sequenceModifier
=
new
SequenceEntityModifier
(
fadeOut
,
fadeIn
);
sequenceModifier
.
setAutoUnregisterWhenFinished
(
true
);
blinkerModifier
=
new
LoopEntityModifier
(
sequenceModifier
);
blinker
ButtonSprite
.
registerEntityModifier
(
blinkerModifier
);
unpressed
ButtonSprite
.
registerEntityModifier
(
blinkerModifier
);
}
public
void
disablePulsing
()
{
if
(
blinkerModifier
!=
null
)
{
blinker
ButtonSprite
.
unregisterEntityModifier
(
blinkerModifier
);
unpressed
ButtonSprite
.
unregisterEntityModifier
(
blinkerModifier
);
blinkerModifier
=
null
;
}
blinkerButtonSprite
.
setAlpha
(
0
);
}
public
boolean
isEnbleda
()
{
...
...
src/main/java/cz/nic/tablexia/game/games/potme/ResourceManager.java
View file @
546f069c
...
...
@@ -84,7 +84,6 @@ public class ResourceManager {
public
static
final
String
CONTROL_NEXT
=
ASSET_CONTROL
+
"next.png"
;
public
static
final
String
CONTROL_START_UNPRESSED
=
ASSET_CONTROL
+
"start_button_unpressed.png"
;
public
static
final
String
CONTROL_START_DISABLED
=
ASSET_CONTROL
+
"start_button_disabled.png"
;
public
static
final
String
CONTROL_START_BLINKER
=
ASSET_CONTROL
+
"start_button_blinker.png"
;
public
static
final
String
CONTROL_ACTUAL
=
ASSET_CONTROL
+
"actual.png"
;
public
static
final
String
CONTROL_KEY
=
ASSET_CONTROL
+
"key_icon.png"
;
...
...
@@ -104,7 +103,6 @@ public class ResourceManager {
public
static
final
String
INFO_SAFE1
=
ASSET_INFO
+
"safe1.png"
;
public
static
final
String
INFO_SAFE2
=
ASSET_INFO
+
"safe2.png"
;
public
static
final
String
INFO_START_ARROW
=
ASSET_INFO
+
"start_arrow.png"
;
public
static
final
String
INFO_START_ARROW_BLINKER
=
ASSET_INFO
+
"start_arrow_blinker.png"
;
private
static
final
String
ASSET_SFX_SOURCE
=
ASSET_GAME
+
"sfx/"
;
...
...
@@ -207,7 +205,6 @@ public class ResourceManager {
loadTexture
(
engine
,
context
,
CONTROL_NEXT
);
loadTexture
(
engine
,
context
,
CONTROL_START_UNPRESSED
);
loadTexture
(
engine
,
context
,
CONTROL_START_DISABLED
);
loadTexture
(
engine
,
context
,
CONTROL_START_BLINKER
);
loadTexture
(
engine
,
context
,
CONTROL_ACTUAL
);
loadTexture
(
engine
,
context
,
CONTROL_KEY
);
...
...
@@ -224,7 +221,6 @@ public class ResourceManager {
loadTexture
(
engine
,
context
,
INFO_SAFE1
);
loadTexture
(
engine
,
context
,
INFO_SAFE2
);
loadTexture
(
engine
,
context
,
INFO_START_ARROW
);
loadTexture
(
engine
,
context
,
INFO_START_ARROW_BLINKER
);
SoundFactory
.
setAssetBasePath
(
ASSET_SFX_SOURCE
);
...
...
src/main/java/cz/nic/tablexia/game/games/potme/action/widget/ActionsWidget.java
View file @
546f069c
...
...
@@ -19,7 +19,6 @@
package
cz.nic.tablexia.game.games.potme.action.widget
;
import
java.util.ArrayList
;
import
java.util.List
;
import
org.andengine.entity.Entity
;
...
...
@@ -38,6 +37,7 @@ import org.andengine.util.adt.color.Color;
import
org.andengine.util.modifier.IModifier
;
import
android.os.Handler
;
import
android.util.SparseArray
;
import
cz.nic.tablexia.game.common.EntityModifierListenerAdapter
;
import
cz.nic.tablexia.game.games.potme.PotmeActivity
;
import
cz.nic.tablexia.game.games.potme.PotmeActivity.StartButton
;
...
...
@@ -90,7 +90,7 @@ public class ActionsWidget extends Entity implements ActionListener {
}
}
private
static
final
float
TUTORIAL_INFO_ARROW_BLINK_DURATION
=
1
f
;
private
static
final
float
TUTORIAL_INFO_ARROW_BLINK_DURATION
=
0.3
f
;
private
static
final
float
TUTORIAL_INFO_ARROW_FADEIN_DELAY
=
0.5f
;
private
static
final
int
TOP_Z_INDEX
=
ActionType
.
values
().
length
+
1
;
private
static
final
float
BACKGROUND_WIDTH_RATIO
=
1.3f
;
...
...
@@ -106,7 +106,7 @@ public class ActionsWidget extends Entity implements ActionListener {
private
static
final
float
START_ARROW_HEIGHT
=
PotmeActivity
.
TILE_SIZE
;
private
ActionsStripWidget
actionsStripWidget
;
private
List
<
Action
>
actions
;
private
SparseArray
<
Action
>
actions
;
private
VertexBufferObjectManager
vertexBufferObjectManager
;
private
final
Scene
scene
;
private
Rectangle
dimmer
;
...
...
@@ -130,7 +130,7 @@ public class ActionsWidget extends Entity implements ActionListener {
this
.
scene
=
scene
;
this
.
actionsStripWidget
=
actionsStripWidget
;
this
.
vertexBufferObjectManager
=
vertexBufferObjectManager
;
this
.
actions
=
new
Array
List
<
Action
>();
this
.
actions
=
new
Sparse
Array
<
Action
>();
currentStepNumber
=
0
;
...
...
@@ -159,8 +159,9 @@ public class ActionsWidget extends Entity implements ActionListener {
dimmer
.
setVisible
(
false
);
ActionLayer
.
attachLayersToEntity
(
this
);
for
(
ActionType
actionType
:
actionTypes
)
{
createAction
(
actionType
,
actionType
.
ordinal
(),
false
,
scene
);
for
(
int
i
=
0
;
i
<
actionTypes
.
size
();
i
++)
{
ActionType
actionType
=
actionTypes
.
get
(
i
);
createAction
(
actionType
,
i
,
actionType
.
ordinal
(),
false
,
scene
);
}
ActionLayer
.
ACTIONS_LAYER
.
getLayerEntity
().
attachChild
(
dimmer
);
ActionLayer
.
BACKGROUND_LAYER
.
getLayerEntity
().
attachChild
(
actionsBackground
);
...
...
@@ -171,19 +172,19 @@ public class ActionsWidget extends Entity implements ActionListener {
this
.
startButton
=
startButton
;
}
private
Action
createAction
(
ActionType
actionType
,
int
orderNumber
,
boolean
visible
,
Scene
scene
)
{
private
Action
createAction
(
ActionType
actionType
,
int
position
,
int
orderNumber
,
boolean
visible
,
Scene
scene
)
{
Action
action
=
new
Action
(
actionType
,
orderNumber
,
PotmeActivity
.
ACTION_SIZE_SMALLER
,
2
*
ACTION_OFFSET
+
PotmeActivity
.
ACTION_SIZE_SMALLER
/
2
+
(
orderNumber
%
NUMBER_OF_COLUMNS
)
*
(
PotmeActivity
.
ACTION_SIZE_SMALLER
+
ACTION_OFFSET
),
-
2
*
ACTION_OFFSET
-
(((
int
)
(
orderNumber
/
NUMBER_OF_COLUMNS
))
*
(
PotmeActivity
.
ACTION_SIZE_SMALLER
+
ACTION_OFFSET
)),
2
*
ACTION_OFFSET
+
PotmeActivity
.
ACTION_SIZE_SMALLER
/
2
+
(
position
%
NUMBER_OF_COLUMNS
)
*
(
PotmeActivity
.
ACTION_SIZE_SMALLER
+
ACTION_OFFSET
),
-
2
*
ACTION_OFFSET
-
(((
int
)
(
position
/
NUMBER_OF_COLUMNS
))
*
(
PotmeActivity
.
ACTION_SIZE_SMALLER
+
ACTION_OFFSET
)),
visible
,
vertexBufferObjectManager
);
action
.
addActionListener
(
this
);
action
.
setClickable
(
scene
);
ActionLayer
.
ACTIONS_LAYER
.
getLayerEntity
().
attachChild
(
action
);
actions
.
add
(
action
.
getOrderNumber
(),
action
);
actions
.
put
(
action
.
getOrderNumber
(),
action
);
return
action
;
}
...
...
@@ -199,7 +200,8 @@ public class ActionsWidget extends Entity implements ActionListener {
public
void
showActions
()
{
int
actualDelay
=
0
;
for
(
final
Action
action
:
actions
)
{
for
(
int
i
=
0
;
i
<
actions
.
size
();
i
++)
{
final
Action
action
=
actions
.
get
(
actions
.
keyAt
(
i
));
(
new
Handler
()).
postDelayed
(
new
Runnable
()
{
@Override
...
...
@@ -226,14 +228,16 @@ public class ActionsWidget extends Entity implements ActionListener {
public
void
enableActions
()
{
if
(
potmeDifficulty
!=
PotmeDifficulty
.
TUTORIAL
)
{
for
(
Action
action
:
actions
)
{
for
(
int
i
=
0
;
i
<
actions
.
size
();
i
++)
{
Action
action
=
actions
.
get
(
actions
.
keyAt
(
i
));
action
.
enable
();
}
}
}
public
void
disableActions
()
{
for
(
Action
action
:
actions
)
{
for
(
int
i
=
0
;
i
<
actions
.
size
();
i
++)
{
Action
action
=
actions
.
get
(
actions
.
keyAt
(
i
));
action
.
disable
();
}
}
...
...
@@ -244,8 +248,7 @@ public class ActionsWidget extends Entity implements ActionListener {
@Override
public
void
onActionDrag
(
Action
lastAction
)
{
PotmeActivity
.
GameLayer
.
ACTIONS_LAYER
.
sendToFront
(
scene
);
actions
.
remove
(
lastAction
);
Action
action
=
createAction
(
lastAction
.
getActionType
(),
lastAction
.
getOrderNumber
(),
false
,
scene
);
Action
action
=
createAction
(
lastAction
.
getActionType
(),
actions
.
indexOfKey
(
lastAction
.
getOrderNumber
()),
lastAction
.
getOrderNumber
(),
false
,
scene
);
action
.
showWithAnimation
();
prepareActionsCollisionEntity
(
action
);
disableActions
();
...
...
@@ -284,7 +287,8 @@ public class ActionsWidget extends Entity implements ActionListener {
private
void
tryDimmAllActions
()
{
if
(
potmeDifficulty
==
PotmeDifficulty
.
TUTORIAL
)
{
dimmer
.
setVisible
(
true
);
for
(
Action
action
:
actions
)
{
for
(
int
i
=
0
;
i
<
actions
.
size
();
i
++)
{
Action
action
=
actions
.
get
(
actions
.
keyAt
(
i
));
action
.
setZIndex
(
action
.
getOrderNumber
());
action
.
disable
();
}
...
...
@@ -313,17 +317,8 @@ public class ActionsWidget extends Entity implements ActionListener {
ResourceManager
.
getInstance
().
getTexture
(
ResourceManager
.
INFO_START_ARROW
),
vertexBufferObjectManager
);
final
Sprite
infoArrowBlinkerSprite
=
new
Sprite
(
positionX
+
START_ARROW_X_OFFSET
,
positionY
-
START_ARROW_Y_OFFSET
,
START_ARROW_WIDTH
,
START_ARROW_HEIGHT
,
ResourceManager
.
getInstance
().
getTexture
(
ResourceManager
.
INFO_START_ARROW_BLINKER
),
vertexBufferObjectManager
);
infoArrowSprite
.
setAlpha
(
0
);
infoArrowBlinkerSprite
.
setAlpha
(
0
);
ActionLayer
.
INFO_LAYER
.
getLayerEntity
().
attachChild
(
infoArrowSprite
);
ActionLayer
.
INFO_LAYER
.
getLayerEntity
().
attachChild
(
infoArrowBlinkerSprite
);
FadeInModifier
fadeIn
=
new
FadeInModifier
(
TUTORIAL_INFO_ARROW_BLINK_DURATION
);
fadeIn
.
setAutoUnregisterWhenFinished
(
true
);
...
...
@@ -338,10 +333,7 @@ public class ActionsWidget extends Entity implements ActionListener {
@Override
public
void
onModifierFinished
(
IModifier
<
IEntity
>
pModifier
,
IEntity
pItem
)
{
FadeInModifier
fadeInModifier
=
new
FadeInModifier
(
TUTORIAL_INFO_ARROW_FADEIN_DELAY
);
fadeInModifier
.
setAutoUnregisterWhenFinished
(
true
);
infoArrowSprite
.
registerEntityModifier
(
fadeInModifier
);
infoArrowBlinkerSprite
.
registerEntityModifier
(
new
LoopEntityModifier
(
sequenceModifier
));
infoArrowSprite
.
registerEntityModifier
(
new
LoopEntityModifier
(
sequenceModifier
));
}
});
...
...
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