diff --git a/core/src/cz/nic/tablexia/TablexiaSettings.java b/core/src/cz/nic/tablexia/TablexiaSettings.java
index 32254f00aab78ccc8f81c0c5b29315a69e9e50f0..f7d0a159ba073ec52e221e418a9854562915a62f 100644
--- a/core/src/cz/nic/tablexia/TablexiaSettings.java
+++ b/core/src/cz/nic/tablexia/TablexiaSettings.java
@@ -9,7 +9,6 @@ import cz.nic.tablexia.bus.ApplicationBus;
 import cz.nic.tablexia.bus.event.LocaleChangedEvent;
 import cz.nic.tablexia.game.GameDefinition;
 import cz.nic.tablexia.game.difficulty.GameDifficulty;
-import cz.nic.tablexia.game.games.pursuit.PursuitGame;
 import cz.nic.tablexia.loader.application.ApplicationTextManager;
 import cz.nic.tablexia.screen.AbstractTablexiaScreen;
 import cz.nic.tablexia.screen.gamemenu.GameMenuScreen;
@@ -22,7 +21,7 @@ public class TablexiaSettings {
     private static final int     MIN_SCREEN_HEIGHT         = (int) (DEFAULT_SCREEN_WIDTH * MAXIMUM_RATIO);
     private static final boolean DEBUG_SHOW_BOUNDING_BOXES = true;
 
-    public static final Class<? extends AbstractTablexiaScreen<?>> INITIAL_SCREEN = PursuitGame.class;
+    public static final Class<? extends AbstractTablexiaScreen<?>> INITIAL_SCREEN = GameMenuScreen.class;
     public static final int                                        AVATAR_COUNT   = 8;
 
     private static final String PREFERENCES_KEY    = "cz.nic.tablexia.";
diff --git a/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java b/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java
index 08f36f298e0098b3fb55a6115c6303a7ef63c2d9..2aadd3765c1187cbab198ac855d4b6ffc6828354 100644
--- a/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java
+++ b/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java
@@ -1,6 +1,5 @@
 package cz.nic.tablexia.game.games.pursuit;
 
-import com.badlogic.gdx.graphics.Color;
 import com.badlogic.gdx.graphics.g2d.TextureRegion;
 import com.badlogic.gdx.scenes.scene2d.Action;
 import com.badlogic.gdx.scenes.scene2d.Actor;
@@ -15,12 +14,12 @@ import cz.nic.tablexia.game.AbstractTablexiaGame;
 import cz.nic.tablexia.game.games.pursuit.action.RotateAndMovePieceInPosition;
 import cz.nic.tablexia.game.games.pursuit.action.RotatePieceToClosestAngle;
 import cz.nic.tablexia.game.games.pursuit.helper.ArithmeticsHelper;
+import cz.nic.tablexia.game.games.pursuit.helper.GameRulesHelper;
+import cz.nic.tablexia.game.games.pursuit.helper.TextureHelper;
 import cz.nic.tablexia.game.games.pursuit.listener.VehicleDragListener;
 import cz.nic.tablexia.game.games.pursuit.model.Grid;
 import cz.nic.tablexia.game.games.pursuit.model.Point;
 import cz.nic.tablexia.game.games.pursuit.model.PuzzlePiece;
-import cz.nic.tablexia.game.games.pursuit.helper.GameRulesHelper;
-import cz.nic.tablexia.game.games.pursuit.helper.TextureHelper;
 import cz.nic.tablexia.game.games.pursuit.model.Vehicle;
 import cz.nic.tablexia.game.games.pursuit.model.VehicleType;
 import cz.nic.tablexia.util.Log;