From 49bab69039c3dda2ff93acb71cb874d3a09b9de0 Mon Sep 17 00:00:00 2001
From: Vitaliy Vashchenko <vitaliy.vashchenko@nic.cz>
Date: Thu, 8 Sep 2016 13:44:45 +0200
Subject: [PATCH] #495 Corrected trophies positions.

---
 .../screen/halloffame/trophy/TrophyHelper.java         | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/core/src/cz/nic/tablexia/screen/halloffame/trophy/TrophyHelper.java b/core/src/cz/nic/tablexia/screen/halloffame/trophy/TrophyHelper.java
index 5b64980e9..e524addd3 100644
--- a/core/src/cz/nic/tablexia/screen/halloffame/trophy/TrophyHelper.java
+++ b/core/src/cz/nic/tablexia/screen/halloffame/trophy/TrophyHelper.java
@@ -118,11 +118,11 @@ public class TrophyHelper {
         trophiesProperties.put(GameTrophyDefinition.CRIME_SCENE_DIFF1, new Trio<Float, Float, Float>(6.18f, 0.12f, 0.5f));// crime_scene_1_limit,39
         trophiesProperties.put(GameTrophyDefinition.CRIME_SCENE_DIFF2, new Trio<Float, Float, Float>(5.95f, 0.14f, 0.5f));// crime_scene_2_limit,40
 
-        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY1, new Trio<Float, Float, Float>(5.35f, 0.7f, 0.5f));// runes_1_finished,41
-        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY2, new Trio<Float, Float, Float>(5.35f, 0.26f, 0.5f));// runes_5_finished,42
-        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY3, new Trio<Float, Float, Float>(5.50f, 0.5f, 0.5f));// runes_10_finished,43
-        trophiesProperties.put(GameTrophyDefinition.RUNES_DIFF1, new Trio<Float, Float, Float>(5.47f, 0.18f, 0.5f));// runes_1_limit,44
-        trophiesProperties.put(GameTrophyDefinition.RUNES_DIFF2, new Trio<Float, Float, Float>(5.75f, 0.23f, 0.5f));// runes_2_limit,45
+        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY1, new Trio<Float, Float, Float>(5.89f, 0.81f, 0.5f));// runes_1_finished,41
+        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY2, new Trio<Float, Float, Float>(5.6f, 0.21f, 0.5f));// runes_5_finished,42
+        trophiesProperties.put(GameTrophyDefinition.RUNES_PLAY3, new Trio<Float, Float, Float>(5.36f, 0.63f, 0.5f));// runes_10_finished,43
+        trophiesProperties.put(GameTrophyDefinition.RUNES_DIFF1, new Trio<Float, Float, Float>(5.37f, 0.1f, 0.5f));// runes_1_limit,44
+        trophiesProperties.put(GameTrophyDefinition.RUNES_DIFF2, new Trio<Float, Float, Float>(5.84f, 0.21f, 0.5f));// runes_2_limit,45
 
         //USER TROPHIES
         trophiesProperties.put(UserTrophyDefinition.CONSECUTIVELY_DAYSBACK_3, new Trio<Float, Float, Float>(0.87f, 0.38f, 1f));//user_consecutively3days,2
-- 
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