diff --git a/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java b/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java index 7f3ab563c56cbd0c988d3655c8a9c226c100a569..80e30a5058b850fcba52d56f5042788ae261b2ee 100644 --- a/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java +++ b/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java @@ -33,7 +33,8 @@ import com.badlogic.gdx.scenes.scene2d.ui.Stack; public class Arrow extends Stack { private Image normal, pressed; private boolean disabled = false; - private final Color DEFAULT_COLOR = new Color(0f, 0.66f, 0.87f, 1f); + private final Color COLOR_ENABLED = new Color(0x00AADEff); + private final Color COLOR_DISABLED = Color.GRAY; public Arrow(TextureRegion arrow, TextureRegion arrowPressed) { addActor(pressed = new Image(arrowPressed)); @@ -49,11 +50,11 @@ public class Arrow extends Stack { public void setDisabled(boolean val) { if (!val) { - normal.setColor(DEFAULT_COLOR); - pressed.setColor(DEFAULT_COLOR); + normal.setColor(COLOR_ENABLED); + pressed.setColor(COLOR_ENABLED); } else { - normal.setColor(Color.GRAY); - pressed.setColor(Color.GRAY); + normal.setColor(COLOR_DISABLED); + pressed.setColor(COLOR_DISABLED); } this.disabled = val; }