diff --git a/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java b/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java
index 7f3ab563c56cbd0c988d3655c8a9c226c100a569..80e30a5058b850fcba52d56f5042788ae261b2ee 100644
--- a/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java
+++ b/core/src/cz/nic/tablexia/game/games/kidnapping/actors/Arrow.java
@@ -33,7 +33,8 @@ import com.badlogic.gdx.scenes.scene2d.ui.Stack;
 public class Arrow extends Stack {
     private Image normal, pressed;
     private boolean disabled = false;
-    private final Color DEFAULT_COLOR = new Color(0f, 0.66f, 0.87f, 1f);
+    private final Color COLOR_ENABLED = new Color(0x00AADEff);
+    private final Color COLOR_DISABLED = Color.GRAY;
 
     public Arrow(TextureRegion arrow, TextureRegion arrowPressed) {
         addActor(pressed = new Image(arrowPressed));
@@ -49,11 +50,11 @@ public class Arrow extends Stack {
 
     public void setDisabled(boolean val) {
         if (!val) {
-            normal.setColor(DEFAULT_COLOR);
-            pressed.setColor(DEFAULT_COLOR);
+            normal.setColor(COLOR_ENABLED);
+            pressed.setColor(COLOR_ENABLED);
         } else {
-            normal.setColor(Color.GRAY);
-            pressed.setColor(Color.GRAY);
+            normal.setColor(COLOR_DISABLED);
+            pressed.setColor(COLOR_DISABLED);
         }
         this.disabled = val;
     }