diff --git a/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java b/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java index 519d7cd3478d1d2e5d22658552e939f6d8630645..08f36f298e0098b3fb55a6115c6303a7ef63c2d9 100644 --- a/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java +++ b/core/src/cz/nic/tablexia/game/games/pursuit/PursuitGame.java @@ -26,6 +26,7 @@ import cz.nic.tablexia.game.games.pursuit.model.VehicleType; import cz.nic.tablexia.util.Log; import cz.nic.tablexia.util.Utility; import cz.nic.tablexia.util.listener.DragAndRotateActorListener; +import cz.nic.tablexia.util.ui.TablexiaNoBlendingImage; /** * Created by Václav TarantĂk on 6.3.15. @@ -40,7 +41,7 @@ public class PursuitGame extends AbstractTablexiaGame<int[][]> { private Group contentGroup; private Grid grid; - private Image backgroundImage; + private TablexiaNoBlendingImage backgroundImage; private DragAndRotateActorListener dragAndRotateActorListener; private int movesCounter; private float startTime; @@ -151,7 +152,7 @@ public class PursuitGame extends AbstractTablexiaGame<int[][]> { } private void prepareBackground() { - backgroundImage = new Image(getScreenTextureRegion(TextureHelper.getBgTexturePath())); + backgroundImage = new TablexiaNoBlendingImage(getScreenTextureRegion(TextureHelper.getBgTexturePath())); backgroundImage.setSize(SCREEN_WIDTH, SCREEN_MIN_HEIGHT); contentGroup.addActor(backgroundImage); diff --git a/core/src/cz/nic/tablexia/game/games/pursuit/model/Grid.java b/core/src/cz/nic/tablexia/game/games/pursuit/model/Grid.java index 7ed5d4f94830a0d63bc409caa03a99c3bc7c3e71..4043886f793a1ee363c2d83234411388850fa5d3 100644 --- a/core/src/cz/nic/tablexia/game/games/pursuit/model/Grid.java +++ b/core/src/cz/nic/tablexia/game/games/pursuit/model/Grid.java @@ -74,7 +74,7 @@ public class Grid extends Group { piecesMap.put(piecesMap.size(), puzzlePiece); addActor(puzzlePiece); } - //shufflePieces(random); + shufflePieces(random); } //method shuffles pieces inside grid and sets its rotation randomly