The balance-queue thing seems to produce strange results
A fast experiment with
--queue-balance and putting the multiple queues onto the same bisector seems to produce some strange results. Look into them, if it really happens, if it was caused by a misconfiguration, or if there's some actual problem (and possibly fix it).
Basically, this means to use something like
--queue-balance 0:2 in the
launch script and doing a corresponding changes in the
test.lua. The observed problem seemed to be packets accounted in the wrong direction, or something that could be explain by it.