- Mar 28, 2015
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Marek Vavruša authored
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- Mar 27, 2015
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
The engine is responsible for central managemento of resources and work distribution. This allows to spawn multiple loops. The engine configuration / interface is based on Lua 5.1-5.2, including a RPC and a simple CLI interface. This is going to be the core of configuration later on.
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
the build system now doesn't always relink targets
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- Mar 21, 2015
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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- Mar 20, 2015
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
refs #7
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Marek Vavruša authored
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- Mar 19, 2015
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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- Mar 18, 2015
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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Marek Vavruša authored
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