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Commit 432db180 authored by Vitaliy Vashchenko's avatar Vitaliy Vashchenko
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Corrected position of night watch fore.

parent ec668691
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......@@ -46,7 +46,7 @@ public class GameMenuScreen extends AbstractTablexiaScreen<int[][]> {
ROBBERY_PAGE( 1, GameDefinition.ROBBERY, GameMenuAssets.BASE_ASSETS_ROBBERY, new Vector2(0.168f, 0.016f)),
PURSUIT_PAGE( 2, GameDefinition.PURSUIT, GameMenuAssets.BASE_ASSETS_PURSUIT, new Vector2(0f, -0.12f)),
KIDNAPPING_PAGE( 3, GameDefinition.KIDNAPPING, GameMenuAssets.BASE_ASSETS_KIDNAPPING, new Vector2(-0.080f, -0.219f)),
NIGH_WATCH_PAGE( 4, GameDefinition.NIGHT_WATCH, GameMenuAssets.BASE_ASSETS_NIGHT_WATCH, new Vector2(-0.300f, -0.219f)),
NIGH_WATCH_PAGE( 4, GameDefinition.NIGHT_WATCH, GameMenuAssets.BASE_ASSETS_NIGHT_WATCH, new Vector2(-0.330f, -0.219f)),
SHOOTING_RANGE_PAGE( 5, GameDefinition.SHOOTING_RANGE, GameMenuAssets.BASE_ASSETS_SHOOTING_RANGE, new Vector2(0.220f, -0.219f)),
IN_THE_DARKNESS_PAGE(6, GameDefinition.IN_THE_DARKNESS, GameMenuAssets.BASE_ASSETS_IN_THE_DARKNESS, new Vector2(-0.340f, 0.028f));
......
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