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Commit 55c21c06 authored by Anton Danilov's avatar Anton Danilov
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#91 Increased speed of moving of piece when dropped

parent 3c76a5bb
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......@@ -6,7 +6,6 @@ import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.InputListener;
import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.utils.TimeUtils;
import java.util.LinkedHashMap;
......@@ -24,7 +23,7 @@ import cz.nic.tablexia.game.games.pursuit.model.PuzzlePiece;
public class DragAndRotateActorListener extends InputListener {
private static final int DRAGGED_PIECE_ZINDEX = 25;
public static final float ROTATION_ANIMATION_DURATION = 0.3f;
public static final float MOVETO_ANIMATION_DURATION = 0.4f;
public static final float MOVETO_ANIMATION_DURATION = 0.2f;
private float grabX, grabY;
private float initialFingersAngle;
private Actor draggedActor;
......
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