- Apr 01, 2016
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Matyáš Latner authored
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- Mar 08, 2016
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Frantisek Simon authored
Remove DB migrations which are no longer needed until some other DB changes will be made. Changed directory separator replacing to "/" to reflect gradle documentation
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- Feb 22, 2016
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Matyáš Latner authored
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Matyáš Latner authored
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- Feb 12, 2016
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Matyáš Latner authored
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- Feb 11, 2016
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Matyáš Latner authored
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- Feb 10, 2016
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Matyáš Latner authored
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- Feb 08, 2016
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Matyáš Latner authored
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- Jan 12, 2016
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Matyáš Latner authored
iOS memory fix -> maximum atlas size changed to 1024x1024. All images scaled down to maximum size 1000x1000.
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- Dec 22, 2015
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Frantisek Simon authored
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- Dec 11, 2015
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Matyáš Latner authored
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- Dec 09, 2015
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Matyáš Latner authored
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- Dec 02, 2015
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Matyáš Latner authored
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- Nov 13, 2015
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Matyáš Latner authored
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- Nov 06, 2015
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Anton Danilov authored
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- Oct 01, 2015
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v.tarantik authored
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- Sep 21, 2015
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v.tarantik authored
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- Sep 15, 2015
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v.tarantik authored
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- Aug 10, 2015
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Matyáš Latner authored
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- Aug 07, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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- Jul 22, 2015
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Matyáš Latner authored
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- Jul 21, 2015
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Matyáš Latner authored
* gradle task for uploading SNAPSHOT assets package * using SNAPSHOT assets package only in devel build type and DEV versions
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- Jul 16, 2015
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Matyáš Latner authored
* calculate assets zip files checksum and save to server * download zip file checksum * check of downloaded assets zip file integrity
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- Jul 14, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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- Jun 12, 2015
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Matyáš Latner authored
* new api for loading texture regions from atlases * removed old texture loader * gradle tasks for assets preparing * gradle UP-TO-DATE task check * application new api fix * atlases automatic linear filtering * sound assets conversion to flat hierarchy * automatic global assets loading * automatic screen and game local assets loading
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- Jun 04, 2015
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Matyáš Latner authored
* gradle task for automatic creation of atlases from textures * refactored texture directory names
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- Jun 03, 2015
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Matyáš Latner authored
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- Jun 02, 2015
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Matyáš Latner authored
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- Jun 01, 2015
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Matyáš Latner authored
#14 Assets directory moved from ".tablexia" to ".tablexia/assets". Data directory moved from ".tablexia" to ".tablexia/data" * refactored mechanism of files access * new utility methods for file access
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Matyáš Latner authored
* mechanism for calculating MD5 checksum for all directory (same mechanism used in ZipLoader and Gradle)
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- May 29, 2015
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Luboš Horáček authored
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- May 20, 2015
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Matyáš Latner authored
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- May 19, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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- May 14, 2015
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Luboš Horáček authored
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- May 13, 2015
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Luboš Horáček authored
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- May 11, 2015
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Luboš Horáček authored
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- Apr 08, 2015
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Matyáš Latner authored
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