- Jul 22, 2015
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Matyáš Latner authored
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- Jul 21, 2015
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Matyáš Latner authored
* gradle task for uploading SNAPSHOT assets package * using SNAPSHOT assets package only in devel build type and DEV versions
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- Jul 16, 2015
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Matyáš Latner authored
* reaction to download errors * error dialog on loading screen * retry of loading * internal dialog assets (external are not loaded)
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Matyáš Latner authored
* calculate assets zip files checksum and save to server * download zip file checksum * check of downloaded assets zip file integrity
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- Jul 14, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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- Jul 10, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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- Jun 30, 2015
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Luboš Horáček authored
Feature pauseresume See merge request !42
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- Jun 26, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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- Jun 25, 2015
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Luboš Horáček authored
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Matyáš Latner authored
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Luboš Horáček authored
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Matyáš Latner authored
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- Jun 24, 2015
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Luboš Horáček authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
* screen state API * screen state DB access * screen transaction fix
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- Jun 23, 2015
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Luboš Horáček authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
#27 Color overlays Přidání získávání jednobarevných textur na ApplicationAtlasManager, který se postará o jejich dispose. Dále přidání disposables na AbstracttablexiaScreen pro operace, kdy na screenu vznikne disposable a chceme ho nechat na koneci lifecycle disposenout. Tímto nahrazeny overlaye u dialogů, game menu a únosu See merge request !41
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Matyáš Latner authored
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- Jun 22, 2015
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Luboš Horáček authored
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Luboš Horáček authored
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Luboš Horáček authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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- Jun 19, 2015
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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Matyáš Latner authored
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- Jun 17, 2015
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Matyáš Latner authored
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