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Created with Raphaël 2.2.023Jun221918171615121198432129May2827262522212019151413121165430Apr2928272423222120171615131098732131Mar302726252319181713121110965427Feb25242319181716121110943230Jan282622212019149#31 Game model refactoringMerge branch 'devel' into feature-shootingrange#31 Shooting range code base#19 Add pause callback to AbstractTablexiaScreen#19 Tablexia initialization refaktorMerge branch 'feature-kidnapping' into 'devel'Removed old utility color textureMerge branch 'devel' into feature-shootingrange#27 Refactor colorTeture getter placement#27 Disposing pixmaps after use#27 Color overlaysTablexiaSetting and TablexiaStorage initialization fixLower memory requirments for colors clickmapsMusic disposing fixRefactor of game classes namesMerge branch 'feature-kidnapping' into develMerge branch 'feature-atlases' into devel#30 Clickmap init a dispose fixPixmap disposal fix#20 Disposing pixmaps#32 initial commitMerge branch 'devel' into feature-shootingrange#20 Signature dialog#30 Enabled linear filtering for loader screen assets#30 Adjusted texture region border offset -> removed texture bleeding in iOSMerge branch 'devel' into feature-createuserMerge fixMerge branch 'devel' into feature-createuserMerge branch 'feature-dialog' into devel#30 ViewportDebugScreen fixMerge branch 'devel' into feature-createuserImports fixMerge branch 'feature-halloffame' into develMerge branch 'feature-nightwatch_devel' into 'feature-nightwatch'Merge branch 'feature-dialog_devel' into 'feature-dialog'#30 Standard text loader from screen and game base assets path#20, deleted reduntant code lines#22 Sound resources names, directions a game finish#22 Last direction fixDialog transparent background, closing dialogs on outside click
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